Monday, July 8, 2013

Kickstarter

I've just backed The Chuubo's Marvelous Wish-Granting Engine on Kickstarter. I've backed several other role playing game projects over the last year, including Magicians: A Language Learning RPG, The Guide to Glorantha, Deluxe Tunnels and Trolls, Call of Cthulhu 7th Edition, Fate Core, and Golden Sky Stories, among others. Kickstarter is definitely the new way to fund many major RPG projects, and I'm very excited to be part of these endeavors.

If you're not familiar with Kickstarter, have a look. Usually, when you support a project, you get some sort of reward, game books, sometimes print, sometimes digital, in the case of those above. If you're a teacher, ask your accountant about treating them as tax deductions!

Sunday, July 7, 2013

Getting Back to Work

It's been a busy school year, much more busy than normal, but now that I have returned from leading a student trip overseas, things are settling back to normal, and I should be able to share more through this blog than have in many months. There is plenty to do!

Though I will not be attending any of the big summer conventions other than Dragon Con in my hometown, I have several role playing games I've been exploring for use in classroom, and I will have more to share about these in the coming weeks.

For now, though school has ended for the moment, I am already working on my games for the coming term. While my role playing style these days, both with adults and children, tends to be light on mechanics and heavy on story and what works, sometimes it's necessary to pop the hood and dig into the engine under the game to make it work better. Such is the case for the big classroom game I'll be running this year. Zhongguo is a simulation of life at the court of Empress Wu, the only woman every to rule China directly as a full emperor. She reigned in the seventh century, during the early years of the Tang Dynasty, and while she was derided and sensationalized by later historians, her time on the throne provides a wonderful array of issues and conflicts: roles for woman, the growth of Buddhism in China and the attendant crises in Confucianism and Daoism, international exchanges of all kinds, corruption and reform, and much more.

This simulation has been a mainstay of my students study of China all school year, but when I last ran it I realized that the economic mechanics were too vague, making this aspect of the game confusing for my students and more work for me. As it is now, each provincial governor gets cards representing the wealth of that province, and that's it. Once they spent them, they were gone. Most years, this has stymied economic activity and experimentation, and I've always ended up having to inject some more cards into the game, which is never satisfying, though sometimes necessary.

I am going to change this part of the system. Rather than starting with all of their wealth pre-alloted, each governor will roll on a table unique to that province once each game year. Higher rolls will generate more diverse and more plentiful resources. Investing certain wealth cards into the province ahead of time will provide a bonus on the roll later. Game events - like fires, disease, raids, war, and so forth - will reduce the roll.

So, for the governor of Shannan Province, I now have the table below. This will create more variability and excitement than the old system, and it should keep the economy more liquid. I am sure I will tinker with these tables during the school year and for future iterations of the game, but it already has a better feel.

Have fun!

David


Shannan Province Wealth Table

Roll a six-sided die and consult the table below.

For each combination of ten (10) of any of the following Resource cards, add one (+1) to the first die roll.

Certain events – including but not limited to fires, disease, earthquake, raids, war – will subtract from the die roll.

Roll Result
1 1d6 Iron
2 1d6 Slaves
3 2d6 Iron
4 2d6 Slaves
5 Roll twice.
6 Roll three times.

Sunday, June 9, 2013

Free RPG Day 2013

This coming Saturday is Free RPG Day! Check out the link and also see what's going on in your town. If nothing, try to encourage something to happen. See what stores might do. Can you run a game to encourage gamers? Can you point people to online opportunities? Spread the word.

Unfortunately, I'll be away on a school trip for the next few weeks. When I get back, I have lots to share. It's been a busy springtime for me. Some of it, though, was some great gaming.

Have fun!

David

Tuesday, April 2, 2013

Teachers Should Play D&D [or any RPG]

Nick the Nerdy Teacher has a wonderful piece on his blog about the value of playing role playing games. I found it thanks to a re-print in the CAR-PGa newsletter. He 's preaching to the choir in my case, but he puts his points very well. I'm ever encouraging kids and teachers to play with their imaginations, and I can only hope that Nick helps to re-write the rules of teacher training.

Sunday, March 3, 2013

Read an RPG Book in Public

Bill Walton's fantastic, national flash mob event is here once again, for the first Read an RPG Book in Public Week is here and runs through Saturday. Haul out that reading material and make sure people, all kinds of people, see all kinds of people reading RPG books. Let's show off our diversity and hobbies and encourage others to do likewise.

I'm not sure if my classroom counts as public enough, for my students see me reading RPG books there all the time, so I'll be sure to get out into other areas for my reading this week.

Send your pictures to Bill or join the Facebook page!

Friday, December 21, 2012

Christmas & Gary Gygax

Jon Peterson, author of Playing at the World, which I recommend by the way and will review in future, has an interesting post today, in which he displays an original Christmas note and points out that Gary Gygax was a practicing Christian when he was developing Dungeons & Dragons. As a Jehovah's Witness, he didn't celebrate Christmas itself. Jon adds a few other interesting comments. Have a look at his blog!